VGAtoBaseband: Unterschied zwischen den Versionen

Aus LaborWiki
Wechseln zu: Navigation, Suche
K (+bandwidth)
KKeine Bearbeitungszusammenfassung
Zeile 38: Zeile 38:


A symbols contains an I and Q value.
A symbols contains an I and Q value.
It is possible to use fragment shader to low-pass filter the signal, simply pass the -filter argument.
By default the signal is lowpass filtered using convolutional sinc function. To edit the impulse response edit the file fragment.glsl.
The I/Q values are feed using a unix fifo / a file. 8 byte form two 32bit floats, that equals a complex number.
The I/Q values are feed using a unix fifo / a file. 8 byte form two 32bit floats, that equals a complex number.
The values have to be between 0.0f and 1.0f.
The values have to be between 0.0f and 1.0f.
Zeile 65: Zeile 65:
|5.71
|5.71
|}
|}
== Arguments ==
./vgatoiqbaseband inputfile [OPTIONS]
OPTIONS can be:
-nofilter        disable fragmentshader
-v              be verbose
-verbose        be verbose
-cutofright <n>  cutof n rightmost pixels (hsync)
                  default:  1
-cutofbottom <m> cutof m bottommost pixels (vsync)
                  default:  2


== Libraries ==
== Libraries ==

Version vom 19. Februar 2013, 20:09 Uhr

         
VGAtoBaseband

Release status: experimental [box doku]

Description use the VGA port to generate I/Q baseband signals
Author(s)  siro
Last Version  0.1 ()
Platform  Evil Hack
License  GPL
Download  [1]




Requirements

  • PC with VGA adapter
  • OpenGL with Direct Redering
  • Vsync enabled
  • Software-defined Radio Transmitter that generates I/Q Signals
  • GL_ARB_fragment_program to use the low-pass filter
  • GL_ARB_pixel_buffer_object for efficient CPU to GPU transfers

Linux

  • Mesa 9.0 (other drivers are untested)
  • X-server

Windows

  • Windows XP doesnt work
  • other OS are untested

Software

This software generates analog I/Q Signals that can be feed into a rf-modulator. The current version runs on any symbolrate, recommended are 5MSymbols/s or more.
You need to set the DAC clock to 7*desired MSymbols per second,because low pixel clocks might not work and high pixel clocks can be scaled down by using multiple pixel per Msymbol (here 7).
For 9.142 MSym/s set 64Mhz. To do so use xrandr:

*xrandr command here*

A symbols contains an I and Q value. By default the signal is lowpass filtered using convolutional sinc function. To edit the impulse response edit the file fragment.glsl. The I/Q values are feed using a unix fifo / a file. 8 byte form two 32bit floats, that equals a complex number. The values have to be between 0.0f and 1.0f. The complex value is assigned to the RED and GREEN channel, while the BLUE channel is set to 0.5f. 8bit and 10bit VGA Graphic cards are supported.

Bandwidth

OFDM useful carriers to total carriers ratio: 1705 / 2048 = 0.832

DAC clock [Mhz] Msymbols/s carrier ratio Bandwidth
64 9.14285 0.832 7.61
56 8.000 0.832 6.66
48 6.8571 0.832 5.71

Arguments

./vgatoiqbaseband inputfile [OPTIONS]

OPTIONS can be:

-nofilter        disable fragmentshader
-v               be verbose
-verbose         be verbose
-cutofright <n>  cutof n rightmost pixels (hsync)
                 default:  1
-cutofbottom <m> cutof m bottommost pixels (vsync)
                 default:  2

Libraries

  • freeglut3-dev
  • libglu1-mesa-dev
  • libgl1-mesa-dev