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==[[Borg16]]==
[[Bild:Borg16Screen.jpg|180px|right]]
There is a complete DIY kit available to control a 16x16 LED matrix with an ATMega32.
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==[[Farb Borg 3d]]==
==[[Farb Borg 3d]]==
[[Bild:FarbBorg1.jpg|180px|right]]
[[Bild:Borg3dColor-1.jpg|180px|right]]


5x5x5 RGB-LEDs, individually controlled in a cube of aprox. 25x25x25 cm. Shows soft color transitions. At the moment it is controlled by a [[FPGA Arbeitsgruppe|FPGA]] driver board, which controls a 75x5 matrix.
5x5x5 RGB-LEDs, individually controllable form a 25x25x25 cm cube. To control this 75x5 Matrix display we use an [[FPGA Arbeitsgruppe|FPGA]].


[http://www.das-labor.org/download/borg3d_color_bettermovie.avi Video]
[http://www.das-labor.org/download/borg3d_color_bettermovie.avi Video]


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Cube-FAQ:


== [[Pocketlights]] aka GameboyBorg ==
We don't sell cubes -- stop by and we will show you how to build one yourself...


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144 flat surface-LEDs in a 18x8 format (original Blinkenlights) built into a defective Gameboy case. A ATmega32 controls animations, (soon) loads Blinkenlights movies (.blm) from a MMC card and reacts to the 8 buttons.
== [[Borg3d]] ==
The On/Off switch is inherited from the original, as well as the power plug. Also works on batteries. Longer description and pictures to follow ...
[[Bild:Borg3d-1.jpg|180px|right]]


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Martins build this wireframe cube out of 8x8x8 LED. Each LED is controllable by a microprocessor. There are a bunch of animations and even a game (pong 3d).


== [[Borg3d/en|Borg 3D]] ==
[http://wiki.das-labor.org/files/Borg3d-1.0.mpg Video]
[[Bild:Borg3d-2.jpg|180px|right]]


Cube-FAQ:


Martin's [[Borg3d/en|Borg3d]] is a wire grid consisting of 8x8x8 red LEDs wired up in a way, that every diode can be controlled individually. There are a hell lot of small animations as well as one game (Pong 3D) running on that cube.
We don't sell cubes -- stop by and we will show you how to build one yourself...


[http://wiki.das-labor.org/files/Borg3d-1.0.mpg Video]
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Pictures from [[22C3]]:
== [[Pocketlights]] aka GameboyBorg ==
[http://www.flickr.com/photos/heipei/78771221],
[http://infin.etmail.de/22c3/index.php],
[http://80.190.240.89/photos/22c3/index.php?file=d70_016132-01.jpg], [http://congress.blinkenarea.org/22c3/22c3-day-0/originalimages/033.blinkenarea-22c3.jpg], [http://congress.blinkenarea.org/22c3/22c3-day-0/originalimages/034.blinkenarea-22c3.jpg],
[http://arne.blinkenarea.org/22c3/P1010060.JPG],
[http://arne.blinkenarea.org/22c3/P1010061.JPG],
[http://arne.blinkenarea.org/22c3/P1010062.JPG]
[http://arne.blinkenarea.org/22c3/P1010063.JPG],


Pictures from [[22C3]]:
144 flat surface-LEDs in a 18x8 format (original Blinkenlights) built into a defective Gameboy case. A ATmega32 controls animations, (soon) loads Blinkenlights movies (.blm) from a MMC card and reacts to the 8 buttons.
[http://arne.blinkenarea.org/22c3/P1010064.JPG],  
The On/Off switch is inherited from the original, as well as the power plug. Also works on batteries. Longer description and pictures to follow ...
[http://files.mikesweb.de/pub/ccc/22c3/day3/dcp_0209.jpg],
[http://files.mikesweb.de/pub/ccc/22c3/day3/dcp_0210.jpg],  
[http://files.mikesweb.de/pub/ccc/22c3/day3/dcp_0211.jpg],
[http://www.flickr.com/photo_zoom.gne?id=78074317&context=set-1671608&size=l],
[http://congress.blinkenarea.org/22c3/22c3-day-0/originalimages/037.blinkenarea-22c3.jpg],
[http://arne.blinkenarea.org/22c3/P1010095.JPG]


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For this Borg we developed a special animation language called [[BorgTextAnim]] to display ticker text.
For this Borg we developed a special animation language called [[BorgTextAnim]] to display ticker text.


== Nebel Borg ==
[[Bild:nebel_borg.jpg|180px|right]]
Dieser Borg hat eine 8x16 RGB Matrix die auf einer Holzplatte angebracht ist.
Über den LEDs ist eine Plastikwanne, in der Ultraschallnebler sind, die aus Wasser Nebel erzeugen.
Besonders schön wirkt es, wenn der Nebel sich leicht bewegt.
Angesteuert wird der Borg über ein FPGA.
Es werden mit Sicherheit bald noch Videos folgen, in denen man sich den Plasma Effekt ansehen kann.
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----


Pictures from [[22C3]]: [http://flickr.com/photos/romanofski/78518649/in/set-1680902/]
Pictures from [[22C3]]: [http://flickr.com/photos/romanofski/78518649/in/set-1680902/]
Pictures from [[22C3]]: [http://www.flickr.com/photos/heipei/78771221], [http://infin.etmail.de/22c3/index.php],
[http://80.190.240.89/photos/22c3/index.php?file=d70_016132-01.jpg], [http://congress.blinkenarea.org/22c3/22c3-day-0/originalimages/033.blinkenarea-22c3.jpg], [http://congress.blinkenarea.org/22c3/22c3-day-0/originalimages/034.blinkenarea-22c3.jpg],
[http://arne.blinkenarea.org/22c3/P1010060.JPG],
[http://arne.blinkenarea.org/22c3/P1010061.JPG],
[http://arne.blinkenarea.org/22c3/P1010062.JPG],
[http://arne.blinkenarea.org/22c3/P1010063.JPG],
[http://arne.blinkenarea.org/22c3/P1010064.JPG],
[http://files.mikesweb.de/pub/ccc/22c3/day3/dcp_0209.jpg],
[http://files.mikesweb.de/pub/ccc/22c3/day3/dcp_0210.jpg],
[http://files.mikesweb.de/pub/ccc/22c3/day3/dcp_0211.jpg],
[http://www.flickr.com/photo_zoom.gne?id=78074317&context=set-1671608&size=l],
[http://congress.blinkenarea.org/22c3/22c3-day-0/originalimages/037.blinkenarea-22c3.jpg],
[http://arne.blinkenarea.org/22c3/P1010095.JPG]


== Videos ==
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See the Borgs in action


* [http://home.arcor.de/madex/borgs.avi Borg3D, Ur-Borg, Ticker Borg (XVID AVI)]
== Video ==
Live action videos:
 
* [http://home.arcor.de/madex/borgs.avi Borg3D, Ur-Borg, Laufschriftborg (XVID AVI)]
* [http://wiki.das-labor.org/files/Borg3d-1.0.mpg Borg3D]
* [http://wiki.das-labor.org/files/Borg3d-1.0.mpg Borg3D]
* [http://www.das-labor.org/download/borg3d_color.avi The incredible Borg3D color] (short trailer) 8,4 MB
* [http://www.das-labor.org/download/borg3d_color.avi The incredible Borg3D color] (short trailer) 8,4 MB
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ausgecheckt werden.


== Download ==
== Download ==

Version vom 6. Januar 2008, 18:36 Uhr


Borg16

Borg16Screen.jpg

There is a complete DIY kit available to control a 16x16 LED matrix with an ATMega32.



Farb Borg 3d

Borg3dColor-1.jpg

5x5x5 RGB-LEDs, individually controllable form a 25x25x25 cm cube. To control this 75x5 Matrix display we use an FPGA.

Video

Cube-FAQ:

We don't sell cubes -- stop by and we will show you how to build one yourself...


Borg3d

Borg3d-1.jpg

Martins build this wireframe cube out of 8x8x8 LED. Each LED is controllable by a microprocessor. There are a bunch of animations and even a game (pong 3d).

Video

Cube-FAQ:

We don't sell cubes -- stop by and we will show you how to build one yourself...


Pocketlights aka GameboyBorg

144 flat surface-LEDs in a 18x8 format (original Blinkenlights) built into a defective Gameboy case. A ATmega32 controls animations, (soon) loads Blinkenlights movies (.blm) from a MMC card and reacts to the 8 buttons. The On/Off switch is inherited from the original, as well as the power plug. Also works on batteries. Longer description and pictures to follow ...


Peter's 8x8 Borg

BlinkenBorg.jpg

After the first Microcontroller Workshop we were looking for ways to beautify the Labor with our brand new Laborboards. Peter came up with the glorious idea to create a 8 times 8 display of low voltage light bulbs, screwed to a wooden board. No sooner said than done, in almost no time the first Borg emerged.


André's 16x16 Borgs

Borg-andre2.jpg

64 LED were not enough for André, so he built a new Borg out of 256 small yellow LED.

Later he built a almost identical Borg out ultra-bright 10 mm LEDs.

We have programed the games tetris, space invaders and snake for it. There is also a beautiful menu for choosing the games and of course nice animations.


Ticker Borg

LS-Borg.jpg


In the end, there is the Ticker Borg: It once was one of these ready-made LED tickers. We ripped out the control unit and replaced it by modified Laborboard with CAN connectivity. The ticker serves for displaying menues and operational states in our room automation projekt

For this Borg we developed a special animation language called BorgTextAnim to display ticker text.

Nebel Borg

Nebel borg.jpg

Dieser Borg hat eine 8x16 RGB Matrix die auf einer Holzplatte angebracht ist. Über den LEDs ist eine Plastikwanne, in der Ultraschallnebler sind, die aus Wasser Nebel erzeugen. Besonders schön wirkt es, wenn der Nebel sich leicht bewegt.

Angesteuert wird der Borg über ein FPGA.

Es werden mit Sicherheit bald noch Videos folgen, in denen man sich den Plasma Effekt ansehen kann.










Pictures from 22C3: [1] Pictures from 22C3: [2], [3], [4], [5], [6], [7], [8], [9], [10], [11], [12], [13], [14], [15], [16], [17]


Video

Live action videos:

Simulators

To develop animations also without a Borg at hand, Martin wrote a GLUT-OpenGL simulator for Andrés 2D Borg and his own Borg 3D. The sources can be compiled under Linux and MacOS X. Needed: GNU make, gcc toolchain and an implementation of the GLUT API (e.g. freeglut).

Find the current source code in the Subversion. Check it out with:

 svn co https://roulette.das-labor.org/svn/microcontroller/src-atmel/borg/borg-apiSimulator
bzw.
 svn co https://roulette.das-labor.org/svn/microcontroller/src-atmel/borg/borg-3d-apiSimulator

ausgecheckt werden.

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